qw Level 1 of the Dungeon (7, -6, D:1) a +0 dagger (16, -6, D:1) a +0 short sword (17, -5, D:1) a +0 dagger (19, -2, D:1) a +0 robe (20, 33, D:1) a scroll of blinking a +0 leather armour (22, 20, D:1) a +0 club a stone a +0 dagger (30, 26, D:1) a +0 leather armour (34, 13, D:1) a +0 whip (36, 19, D:1) 6 stones Level 2 of the Dungeon [Shop] Putyalu's Jewellery Shop a ring of protection from cold (250 gold) a ring of protection from cold (250 gold) a ring of wizardry (300 gold) the ring "Zeodirod" {Str+4 Int+4 Dex+6} (598 gold) [ring of dexterity] Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). a ring of wizardry (300 gold) the ring of Traps {Drain +Blink rN+ Will+ Dex+4} (460 gold) [ring of willpower] Dex: It affects your dexterity (+4). rN: It protects you from negative energy. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a ring of protection from fire (250 gold) an amulet of faith (400 gold) (0, 0, D:2) a +0 quarterstaff (7, -11, D:2) a +0 club (10, 2, D:2) a +0 scale mail (11, -39, D:2) a +2 dagger of freezing (13, -2, D:2) a +1 pair of boots (18, -5, D:2) a +0 dagger (18, 7, D:2) a +0 dagger of speed (22, -4, D:2) a book of Alchemy (30, -31, D:2) a +0 rapier (36, -25, D:2) a +0 sling (37, -22, D:2) a +0 club a +0 sling a +0 dagger of venom (38, -24, D:2) a +0 club (38, -16, D:2) a +0 leather armour (39, 21, D:2) a stone (41, -24, D:2) a potion of flight (43, -14, D:2) a +0 dagger (44, 12, D:2) a +0 club a +0 hand axe (44, 13, D:2) a +0 dagger (46, 23, D:2) a +0 robe (53, 8, D:2) a +0 club (55, 17, D:2) a +0 sling Level 3 of the Dungeon (4, -8, D:3) a +0 club (6, 17, D:3) 3 stones (7, -30, D:3) 6 stones (7, 10, D:3) a throwing net (8, -5, D:3) a +0 club (10, -25, D:3) a +0 leather armour (15, -2, D:3) a stone (27, -20, D:3) a +0 helmet (28, -20, D:3) a +0 dagger (29, -28, D:3) a +0 club (30, -35, D:3) a +0 ring mail (30, -24, D:3) a wand of flame (18) (37, -18, D:3) a +0 short sword 5 stones (40, -20, D:3) 8 stones (47, 1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 hand axe a +0 short sword a +0 ring mail a +0 dagger a +0 club (1, -9, D:4) a +0 hand axe (2, -17, D:4) a +0 leather armour (14, -20, D:4) a wand of roots (6) (16, -11, D:4) a +1 dagger of speed (24, -28, D:4) a wand of roots (10) (36, 15, D:4) 5 stones (46, 3, D:4) an orb of energy Level 5 of the Dungeon (0, 0, D:5) a +1 pair of boots (unseen) (2, 1, D:5) a potion of cancellation (13, 0, D:5) a +0 hand axe (23, 12, D:5) a +0 hand axe a +0 scale mail (23, 13, D:5) a +0 dagger (25, 11, D:5) a +0 flail (25, 12, D:5) a +0 club a +0 leather armour (25, 13, D:5) a +0 flail a +0 giant club a +0 leather armour (25, 14, D:5) a +0 flail a +0 ring mail (29, 19, D:5) a +0 quarterstaff (45, 4, D:5) a +0 scale mail Level 7 of the Dungeon [Shop] Zihyanuh's Antique Armour Emporium a +0 pair of boots of rampaging (356 gold) a +0 plate armour (713 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (3016 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +0 robe (21 gold) a +0 scale mail (124 gold) (0, 0, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (2, -23, D:7) a potion of cancellation (3, -25, D:7) a +0 flail a +0 club a +0 whip a gnoll corpse (4, -23, D:7) a scroll of teleportation (14, -4, D:7) a +0 great mace (22, -13, D:7) a +0 pair of boots (30, -20, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe