qw Level 1 of the Dungeon (0, 0, D:1) 3 stones (10, -4, D:1) a +0 hand axe (28, 37, D:1) 4 stones (34, 40, D:1) a scroll of blinking a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a book of the Senses (1, -3, D:2) a +0 leather armour (5, 11, D:2) a +0 club a +0 club (6, 6, D:2) a +1 whip of flaming (6, 7, D:2) a +0 mace (28, 1, D:2) a potion of lignification a +2 short sword of protection a +0 leather armour (32, -2, D:2) a scroll of blinking (35, 9, D:2) a +0 dagger a +0 leather armour a scroll of blinking (43, -1, D:2) 4 stones (53, 21, D:2) a +0 ring mail (54, 25, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (1, 10, D:3) a +0 leather armour (7, -9, D:3) a +0 club (13, 15, D:3) the +1 ring mail of Divine Compulsion {-Cast Str+2 Dex+4 Stlth+} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. (14, -7, D:3) a +0 chain mail (23, -21, D:3) a +0 ring mail (23, -13, D:3) 7 stones (24, -1, D:3) a +0 dagger (25, -7, D:3) a potion of ambrosia (27, -6, D:3) a +0 robe (27, -1, D:3) the +7 mace of the Tent {vamp, +Blink Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. +Blink: It lets you blink. Stlth: It makes you more stealthy. (29, 9, D:3) a +0 whip (29, 10, D:3) a +0 club (30, -14, D:3) a ball python skeleton (33, -22, D:3) a book of Weapons (34, 11, D:3) a +0 scale mail (36, -19, D:3) a +0 long sword (37, -5, D:3) a scroll of noise Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (1, -1, D:4) a +0 mace (14, -10, D:4) the +5 hammer of Toapig {protect, Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). (unseen) (23, 1, D:4) a hobgoblin corpse (25, -16, D:4) a +0 quarterstaff