qw Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, 13, D:1) a +0 leather armour (8, 50, D:1) a +0 dagger 2 stones (9, 0, D:1) a scroll of blinking a +0 leather armour (9, 44, D:1) a +0 short sword (12, 29, D:1) a +0 club (15, 16, D:1) a +0 dagger (18, 39, D:1) a +0 club (20, 39, D:1) a +0 dagger (21, -5, D:1) a +0 dagger (35, -5, D:1) a +0 sling (38, 5, D:1) a +0 short sword (51, 24, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club 7 stones (3, 2, D:2) a +0 club a +0 dagger a +0 club a +0 sling a goblin corpse a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, 3, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, 1, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (6, 0, D:2) a +0 club (13, -3, D:2) an amulet of magic regeneration (20, 3, D:2) a book of Flames (33, 24, D:2) 2 stones (35, -4, D:2) a quokka corpse (skeletalised by now) (36, -4, D:2) a rat corpse (skeletalised by now) (36, 17, D:2) a +0 club (48, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 stones