qw Level 1 of the Dungeon (0, 0, D:1) Great Wizards, Vol. VII (6, 38, D:1) a +0 robe (14, 26, D:1) a +0 short sword (14, 36, D:1) a +0 short sword (23, 50, D:1) a scroll of blinking (32, 8, D:1) 7 stones (32, 59, D:1) a stone (37, 38, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (8, -5, D:2) an adder skeleton (9, -9, D:2) a +0 club a goblin skeleton (11, -6, D:2) a ball python skeleton (13, 6, D:2) a wand of acid (10) (18, -6, D:2) 4 stones a quokka skeleton (20, 18, D:2) a +0 dagger 4 stones (22, 18, D:2) a book of Spatial Translocations (30, 15, D:2) a +0 dagger a +0 sling (31, 15, D:2) a +0 dagger (31, 16, D:2) a +0 club a +0 animal skin a +0 helmet (32, 15, D:2) a +0 dagger a +0 dagger a +0 club (33, 14, D:2) a +0 club a +0 club a +0 sling (33, 15, D:2) a +0 club a +0 sling (38, 5, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -7, D:3) a +0 pair of boots (6, -8, D:3) a silver javelin a +0 dagger (8, 3, D:3) a giant cockroach corpse (21, 3, D:3) a +0 hand axe