qw Level 1 of the Dungeon (2, 6, D:1) 4 stones (5, 24, D:1) a scroll of vulnerability a scroll of blinking a scroll of amnesia (11, 18, D:1) a +0 spear (14, 5, D:1) a +0 dagger (20, 31, D:1) a +0 dagger (27, 31, D:1) a scroll of blinking (28, 15, D:1) a +0 leather armour (31, 33, D:1) a +0 club (39, 13, D:1) a +0 dagger (45, 18, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 whip (8, 33, D:2) a potion of lignification a potion of flight (16, 3, D:2) a scroll of fear (18, -7, D:2) a +0 club (22, -4, D:2) a book of Blood (25, -5, D:2) a +0 whip (33, -10, D:2) a +0 club (37, 1, D:2) a +0 club (44, 13, D:2) a +1 whip of draining (44, 26, D:2) a +0 club (45, -10, D:2) a +0 club (55, -10, D:2) a scroll of blinking Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration a scroll of magic mapping a potion of attraction a +0 leather armour (16, 38, D:3) a stone (27, 52, D:3) a +0 short sword 2 poisoned darts (30, 13, D:3) a +0 club (45, 46, D:3) a +0 dagger (51, 30, D:3) a +0 dagger a +0 sling a scroll of blinking (58, 53, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Fatsosh's Book Boutique a book of Dreams (312 gold) a book of Blood (364 gold) a book of Misfortune (468 gold) a book of Spatial Translocations (338 gold) a book of Cantrips (156 gold) the Compendium of Glaciation (442 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Metabolic Englaciation Hexes/Ice 5 c - Ozocubu's Refrigeration Ice 7 Sif Muna's Atlas of the Allied Glacier (442 gold) Spells Type Level a - Call Imp Summoning 2 b - Summon Mana Viper Hexes/Summoning 5 c - Ozocubu's Refrigeration Ice 7 a book of Changes (234 gold) the Omnibus of the Frosty Throng (416 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Hailstorm Conjuration/Ice 4 c - Summon Horrible Things Summoning 8 a book of Alchemy (364 gold) the Precepts of Transmutation (468 gold) Spells Type Level a - Petrify Transmutation/Earth 4 b - Alistair's Intoxication Transmutation/Poison 5 c - Eringya's Noxious Bog Transmutation/Poison 6 [Shop] Ruckaish's Weapon Shoppe a +4 falchion of holy wrath (274 gold) a +1 falchion of draining (124 gold) a +1 flail of holy wrath (133 gold) a +2 trident of protection (162 gold) a +0 whip (25 gold) a +0 arbalest of flaming (101 gold) [Shop] Opny's Antique Armour Boutique a +0 robe (17 gold) a +0 robe (17 gold) a +0 scale mail (100 gold) a +1 ring mail of poison resistance (325 gold) a +2 hat (400 gold) a +0 scale mail (100 gold) a +2 cloak (412 gold) [Shop] Xoceem's Jewellery Boutique the amulet "Noghereirhe" {Spirit +Inv rN+} (482 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. +Inv: It lets you turn invisible. a +6 ring of intelligence (360 gold) a ring of poison resistance (200 gold) a ring of see invisible (150 gold) an amulet of the acrobat (300 gold) the ring "Garoefuo" {Will+ rCorr Int+3} (439 gold) [ring of willpower] Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +6 ring of intelligence (360 gold) a +6 ring of intelligence (360 gold) a ring of willpower (250 gold) a +6 ring of strength (360 gold) the ring "Daukk" {Wiz SInv} (412 gold) [ring of wizardry] It improves your spell success rate. SInv: It lets you see invisible. a +6 ring of intelligence (360 gold) (0, 0, D:4) a potion of invisibility a +0 ring mail a +0 scale mail (5, -7, D:4) a +0 dagger (14, -1, D:4) a +0 club (25, 8, D:4) a +0 mace a +0 scale mail (25, 9, D:4) a +0 club a +0 scale mail (26, 2, D:4) a +0 ring mail (28, 17, D:4) 6 stones (29, 28, D:4) a scroll of vulnerability (39, 13, D:4) a +0 flail of protection a +0 flail the +7 mace of Slow Death {vorpal, Str+2 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). SInv: It lets you see invisible. (40, 8, D:4) a +0 scimitar (49, 21, D:4) a +0 leather armour (55, -8, D:4) a scroll of torment (55, 1, D:4) a book of Minor Magic (59, -5, D:4) a +0 dagger a +0 robe (60, -5, D:4) a +1 hand axe a +0 short sword a +0 leather armour a +3 dagger a +0 whip a stone a +0 mace (60, -3, D:4) a +0 flail