qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 1, D:1) a +0 dagger (7, 22, D:1) a +0 club (13, 34, D:1) a +0 short sword 2 stones (14, 11, D:1) a +0 club (16, 5, D:1) a +0 short sword 3 stones (23, 17, D:1) a staff of air (25, -3, D:1) a +0 robe (29, 15, D:1) a +0 dagger (31, 12, D:1) a scroll of blinking (37, 36, D:1) a +0 club (39, 35, D:1) a +0 club (49, -4, D:1) a +0 dagger (50, -4, D:1) a +0 dagger (62, 2, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a wand of flame (11) (1, -5, D:2) a +0 dagger (4, -6, D:2) an adder corpse (skeletalised by now) (16, -11, D:2) 5 stones (17, -13, D:2) a +0 sling (23, -16, D:2) 2 stones (28, 21, D:2) a rat corpse (skeletalised by now) (28, 22, D:2) a +0 leather armour (31, 4, D:2) a bat corpse (47, 23, D:2) a frilled lizard corpse (skeletalised by now) (48, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a scroll of poison Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (4, 3, D:6) a scroll of identify (8, 3, D:6) 5 stones (11, -1, D:6) a scroll of teleportation