qw Level 1 of the Dungeon (0, 0, D:1) 2 stones (16, -27, D:1) a potion of berserk rage a scroll of blinking (18, 15, D:1) a +0 dagger (27, 6, D:1) a +0 leather armour (27, 17, D:1) a stone (30, -25, D:1) a +2 short sword of venom (35, -30, D:1) a +0 short sword (37, 11, D:1) a book of Vapours (38, -1, D:1) 5 stones (40, 9, D:1) a +0 leather armour (56, -22, D:1) a +0 club (56, -2, D:1) a +0 dagger (56, 4, D:1) a +0 spear (57, 7, D:1) 6 poisoned darts Level 2 of the Dungeon [Shop] Lomamal's Antique Armour Shoppe a +0 leather armour (46 gold) the +1 ring mail "Kunit Zae" {rC+} (529 gold) rC: It protects you from cold. a +3 leather armour of positive energy (483 gold) a +2 leather armour of positive energy (368 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 helmet (103 gold) the +0 robe "Ablukyah" {Int+3} (322 gold) Int: It affects your intelligence (+3). a +0 plate armour (529 gold) (0, 0, D:2) a book of Vapours (2, 6, D:2) a +0 leather armour (6, 5, D:2) a +0 dagger (13, -1, D:2) a +0 club (18, 0, D:2) a scroll of butterflies a potion of degeneration (19, 16, D:2) a +0 sling a +0 club (21, 5, D:2) a +0 dagger (21, 16, D:2) a +0 dagger (24, 7, D:2) 6 stones (33, 28, D:2) a +0 mace a +0 sling (34, 9, D:2) a +0 ring mail (38, 20, D:2) a +0 club (42, 18, D:2) a +0 quarterstaff (48, 26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 2 poisoned darts (1, -3, D:3) a +0 scale mail (4, -34, D:3) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour (10, -38, D:3) a +1 hand axe (11, 13, D:3) 6 poisoned darts (13, -23, D:3) a +0 club (18, -27, D:3) a +0 dagger a +0 hand axe (18, 9, D:3) a +0 rapier a +0 leather armour (20, -20, D:3) a +0 whip a ring of wizardry (24, 5, D:3) 5 stones (25, 8, D:3) a +0 ring mail a +0 mace (28, 12, D:3) a +0 club (34, 3, D:3) a +0 flail (50, -21, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -6, D:4) a +0 chain mail (3, 7, D:4) 4 stones (7, -16, D:4) a +0 dagger 5 stones (10, 6, D:4) a wand of quicksilver (4) (16, -19, D:4) a +0 short sword 2 stones (16, -10, D:4) a +0 flail (22, -11, D:4) a +0 long sword (22, 6, D:4) 4 stones (23, -17, D:4) a +0 club (24, -7, D:4) a +0 leather armour (30, -17, D:4) the +2 robe of Refuge {Dex+2 Archmagi} Dex: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. (32, 8, D:4) a potion of flight (32, 10, D:4) a potion of berserk rage (40, -6, D:4) 4 stones Level 5 of the Dungeon [Shop] Varelaki's Antique Weapon Shoppe a +1 rapier of speed (380 gold) a +0 halberd of freezing (184 gold) the +11 rapier of Capital Punishment {flame, rN+ Will+} (1580 gold) It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. Will: It increases your willpower. a +0 long sword (70 gold) a +0 war axe (70 gold) the +9 long sword of Ediganyu {drain, Int+5 SInv} (1460 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+5). SInv: It lets you see invisible. a +0 falchion (60 gold) a +0 whip (50 gold) a +0 club (20 gold) a +4 short sword (500 gold) (0, 0, D:5) a +0 hand axe (1, 37, D:5) a +0 spear (2, 35, D:5) a +0 whip a +0 ring mail a +0 club (2, 37, D:5) a +0 spear 3 stones a +0 chain mail (3, 36, D:5) a +0 spear a +0 robe (3, 37, D:5) a +0 spear (6, 29, D:5) a potion of flight (27, 45, D:5) a potion of brilliance (28, 43, D:5) 5 stones (30, 25, D:5) a +0 robe (36, 15, D:5) a wand of iceblast (9) (36, 21, D:5) a +0 flail (39, 22, D:5) a +0 club (39, 23, D:5) a +0 short sword (40, 22, D:5) a +0 short sword (40, 23, D:5) a +0 war axe a +0 leather armour (45, 38, D:5) a wand of flame (5) (54, 46, D:5) a scroll of poison (58, 17, D:5) a potion of degeneration Level 6 of the Dungeon (3, -10, D:6) a scroll of poison (7, -21, D:6) a yak corpse (9, -24, D:6) 8 gold pieces (9, -21, D:6) a yak corpse a yak corpse