qw Level 1 of the Dungeon (2, -2, D:1) a +0 club (4, 39, D:1) a +0 whip (9, 45, D:1) a +0 leather armour (30, 5, D:1) a +0 mace (31, 3, D:1) 3 stones (32, 3, D:1) a +0 robe (37, 52, D:1) a +0 mace (38, 39, D:1) a scroll of blinking (39, 5, D:1) a +0 dagger (42, 53, D:1) a +0 dagger (45, 34, D:1) a +0 sling (47, 42, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 0, D:2) a rat corpse (skeletalised by now) (6, -1, D:2) a quokka corpse (skeletalised by now) (10, 26, D:2) 9 gold pieces (16, 25, D:2) a +0 whip (32, -13, D:2) 8 stones (34, 26, D:2) a quokka skeleton a ball python skeleton (35, 28, D:2) a bat skeleton (39, 23, D:2) Plato's Tome of the Brume Spells Type Level a - Shock Conjuration/Air 1 (45, -13, D:2) 6 poisoned darts