qw Level 1 of the Dungeon (7, 2, D:1) a +0 dagger a stone (32, -28, D:1) an amulet of magic regeneration (32, -16, D:1) a scroll of blinking an amulet of magic regeneration a +0 leather armour (35, -8, D:1) a +0 short sword (40, -28, D:1) a book of Air (40, 26, D:1) a +0 dagger (41, 22, D:1) a +0 leather armour (66, -27, D:1) a +0 dagger (69, 21, D:1) a scroll of blinking Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 4, D:2) a +0 club a +0 club (15, -17, D:2) a +0 sling (16, -28, D:2) a +0 robe (25, -19, D:2) a +0 hammer (26, -23, D:2) 2 potions of magic (33, 22, D:2) a +0 short sword (33, 23, D:2) 5 stones (47, -17, D:2) 5 poisoned darts (47, -11, D:2) a +0 club (47, -7, D:2) a +0 short sword a +0 leather armour (51, 0, D:2) a +2 dagger of venom Level 3 of the Dungeon (0, 0, D:3) the +5 trident of the Dark Horse {protect, rN+ Str-3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-3). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (7, 1, D:3) a +0 ring mail (24, -2, D:3) 3 stones (27, 7, D:3) a +0 dagger (39, 14, D:3) a +0 whip a +0 mace a +0 dagger 2 poisoned darts a +0 ring mail (40, 13, D:3) a +0 whip (40, 14, D:3) a +0 hand axe (40, 15, D:3) a +0 rapier a +0 spear (47, 24, D:3) a +0 spear (49, 14, D:3) a +0 whip 5 stones (56, 13, D:3) an Everburning Encyclopedia Level 4 of the Dungeon (0, 0, D:4) a book of Cantrips (4, -4, D:4) a +0 short sword (7, 3, D:4) a +0 leather armour (15, 16, D:4) a +0 hand axe (16, 24, D:4) a +0 whip 6 poisoned darts (17, -3, D:4) a +2 dagger of venom (27, 13, D:4) a book of the Hunter (32, -11, D:4) a +0 short sword a stone (34, -1, D:4) a +0 club (36, -4, D:4) a +0 club (52, 30, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 ring mail (6, 27, D:5) an adder corpse (8, 27, D:5) a +0 halberd of protection an orc corpse (9, 28, D:5) a +0 war axe (19, 42, D:5) a +0 hand axe a howler monkey corpse (20, 39, D:5) a +0 war axe