qw Level 1 of the Dungeon (0, 0, D:1) a scroll of blinking (7, 18, D:1) 4 stones (12, 3, D:1) a +0 dagger a bat corpse a goblin corpse (15, 51, D:1) a scroll of blinking an amulet of magic regeneration (19, 18, D:1) a Young Poisoner's Handbook (20, 5, D:1) a +0 robe (30, 23, D:1) a +0 quarterstaff (40, 7, D:1) a +0 spear (44, 20, D:1) 2 stones (47, 11, D:1) a +0 short sword (47, 16, D:1) a +0 long sword (47, 47, D:1) a +0 robe (50, 39, D:1) a +0 dagger (56, 40, D:1) a +0 short sword a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (3, 7, D:2) a +0 club (3, 14, D:2) a +0 leather armour (4, 7, D:2) a +0 dagger (6, -7, D:2) 7 gold pieces