qw Level 1 of the Dungeon [Shop] Tickigg's Assorted Antiques a scroll of blinking (180 gold) a ring of positive energy (480 gold) a potion of heal wounds (120 gold) a lightning rod (4/4) (720 gold) the +7 dire flail of Gallantry {flame, rC+} (1348 gold) It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. a potion of brilliance (96 gold) a +0 plate armour (552 gold) a +0 shortbow of freezing (177 gold) a +0 leather armour (48 gold) a +0 sling (36 gold) (4, 17, D:1) a scroll of blinking (16, 8, D:1) a +0 sling (17, 20, D:1) a +0 robe (19, 12, D:1) 4 poisoned darts (19, 33, D:1) a +0 dagger (24, 31, D:1) a +0 dagger (27, -5, D:1) a +0 leather armour (28, 20, D:1) 5 stones (31, 13, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a book of Misfortune (0, 4, D:2) a scroll of fear (3, -3, D:2) a scroll of magic mapping (8, 13, D:2) 9 stones (11, 5, D:2) a bat corpse (skeletalised by now) (16, 6, D:2) a scroll of vulnerability (30, 17, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (40, -1, D:2) a +0 whip (40, 33, D:2) a book of Cantrips (48, 34, D:2) a stone (51, 18, D:2) a +2 pair of boots Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (3, 0, D:3) a scroll of fear (9, 7, D:3) 9 stones (11, 7, D:3) a quokka corpse (skeletalised by now) (35, 2, D:3) a +0 hand axe a +0 leather armour (45, 15, D:3) a +0 dagger (46, 17, D:3) a +0 sling a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour