qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 12, D:1) 7 stones (11, -5, D:1) a +0 dagger (29, 0, D:1) a scroll of blinking a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (11, -27, D:2) a +0 dagger a +0 sling (15, -14, D:2) a +0 leather armour (19, -18, D:2) a scroll of immolation (22, -13, D:2) a +0 short sword (24, -16, D:2) a ring of flight (27, -11, D:2) a scroll of immolation (27, 3, D:2) a +0 club (42, -30, D:2) a +0 club (42, 0, D:2) 6 stones (46, 0, D:2) a +0 short sword a scroll of butterflies (51, 10, D:2) a +0 pair of gloves Level 3 of the Dungeon (5, 6, D:3) a +0 dagger (10, -6, D:3) a +0 whip an orc corpse (skeletalised by now) (17, 10, D:3) a +0 dagger of draining (17, 12, D:3) a scroll of immolation (23, 4, D:3) the +11 sling "Guchifay" {freeze, rF+ rCorr Str-2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (32, -11, D:3) a +0 club (32, -10, D:3) a +0 club (32, -9, D:3) a +0 dagger a +0 robe (33, -8, D:3) a +0 hand axe (33, 13, D:3) a +0 ring mail (41, 11, D:3) a +0 dagger (47, 2, D:3) a +0 trident (59, -26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 trident (2, 25, D:4) a +0 long sword (3, -8, D:4) a jackal corpse (3, -5, D:4) a +0 club (3, 17, D:4) a +0 club a +0 leather armour an orc corpse (4, 16, D:4) a +0 whip an orc corpse (5, 19, D:4) a +0 dagger a +0 leather armour an orc corpse (11, 15, D:4) 8 stones (11, 19, D:4) a +0 club (26, -10, D:4) a hound corpse (26, 21, D:4) a staff of earth (27, -8, D:4) a scorpion corpse (28, 16, D:4) a +0 hand axe (28, 22, D:4) a book of Misfortune (29, 14, D:4) a book of Blood (30, 22, D:4) a +0 rapier the Ecumenical Temple