qw Level 1 of the Dungeon (8, 5, D:1) a +0 short sword (10, 33, D:1) a +0 short sword a stone (15, 22, D:1) a +0 sling (19, 6, D:1) a +0 dagger (22, 32, D:1) a +0 hand axe (24, 13, D:1) a +0 hand axe (26, 25, D:1) 6 stones (27, 44, D:1) a +0 club (28, 15, D:1) a +0 dagger (29, 10, D:1) a +0 leather armour (29, 15, D:1) a +0 dagger 2 stones (30, 27, D:1) a +0 club (39, 14, D:1) 2 poisoned darts (41, 11, D:1) a book of Misfortune (43, 20, D:1) a +2 dagger of freezing (59, 26, D:1) a scroll of blinking a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a scroll of vulnerability (1, 15, D:2) a +0 ring mail (5, 8, D:2) 2 poisoned darts (19, 8, D:2) a +0 hand axe (29, 30, D:2) a +0 whip (30, 5, D:2) a staff of conjuration (39, 12, D:2) a +0 short sword (43, 15, D:2) a wand of charming (10) (45, 6, D:2) a +0 hand axe (46, 9, D:2) a +0 whip (47, 12, D:2) Great Wizards, Vol. VII (52, 5, D:2) a +0 short sword 2 stones a scroll of blinking a +0 dagger a +0 dagger (54, 10, D:2) a scroll of vulnerability (55, 30, D:2) 2 throwing nets Level 3 of the Dungeon (0, 0, D:3) a rat corpse