qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -18, D:1) 3 stones (20, -19, D:1) 4 stones (21, -3, D:1) a +0 dagger (22, 5, D:1) a +0 dagger (27, 15, D:1) a +0 leather armour (40, -4, D:1) a +0 club 5 stones (45, -32, D:1) a +0 dagger (45, -11, D:1) a scroll of blinking a +0 leather armour (49, -24, D:1) a +0 dagger (52, 9, D:1) 4 stones (58, -30, D:1) a +0 sling (59, -32, D:1) a +0 short sword (60, 3, D:1) 6 stones (62, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a book of Displacement (4, -10, D:2) a +0 club (13, -11, D:2) a rat corpse (skeletalised by now) (13, -8, D:2) the +4 sling of Nyntifu {freeze, rN+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. (14, -11, D:2) an orb of wrath (16, 9, D:2) a scroll of magic mapping (18, 4, D:2) a +0 club (19, 5, D:2) a +0 short sword (29, -3, D:2) a +0 leather armour (33, -2, D:2) a +0 ring mail (39, 12, D:2) 3 stones (42, 16, D:2) a +0 robe (51, 33, D:2) a +0 club (54, -12, D:2) a +0 dagger 4 stones (63, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 6 stones (3, 0, D:3) a ball python corpse (skeletalised by now) (4, 1, D:3) a +0 club a kobold corpse (skeletalised by now) (7, -1, D:3) a scroll of amnesia (10, 2, D:3) a scroll of noise (12, 0, D:3) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, 3, D:5) a +0 hand axe (19, -8, D:5) a +0 giant spiked club