qw Level 1 of the Dungeon (0, 1, D:1) a +0 club a stone (1, 1, D:1) a +0 club (3, -9, D:1) a +0 helmet (5, -11, D:1) a bat corpse (skeletalised by now) (8, -12, D:1) a hobgoblin skeleton a hobgoblin skeleton (8, 8, D:1) a +0 robe (9, -12, D:1) a ball python skeleton (14, -8, D:1) a +0 pair of boots (23, -7, D:1) a scroll of blinking (27, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a worm corpse (0, 4, D:2) a +0 whip (1, 2, D:2) a scroll of magic mapping