qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (2, 0, D:1) a +0 dagger (2, 4, D:1) a scroll of blinking (7, -6, D:1) a +0 short sword (13, 10, D:1) 8 stones (31, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Geomancy (6, -33, D:2) 3 stones (7, 3, D:2) a rat corpse (9, -10, D:2) a +0 leather armour (9, -9, D:2) a potion of heal wounds (9, -5, D:2) a +0 flail (still there?) the +3 robe of Hysteria {Dex+4} (still there?) Dex: It affects your dexterity (+4). a gnoll corpse (still there?) (10, -6, D:2) a +0 dagger a +0 flail a gnoll corpse (10, -4, D:2) a ball python corpse (11, -6, D:2) a +0 whip a scroll of teleportation (12, -26, D:2) a +0 whip 5 stones (14, -18, D:2) a +0 robe (14, 2, D:2) a book of Changes a bat corpse (27, -18, D:2) 7 stones (30, -14, D:2) an adder corpse (38, -14, D:2) a book of Necromancy (41, -16, D:2) a bat corpse (46, -26, D:2) a +0 whip (48, -12, D:2) a bat corpse (48, 0, D:2) a human skeleton (48, 3, D:2) a human skeleton (49, 2, D:2) a human skeleton (50, -1, D:2) a human skeleton (50, 1, D:2) a human skeleton (54, 1, D:2) a human skeleton (54, 3, D:2) a human skeleton