qw Level 1 of the Dungeon (2, 6, D:1) a +0 whip (5, -23, D:1) a +0 leather armour (7, -15, D:1) a scroll of blinking (8, -44, D:1) a +0 dagger (15, 0, D:1) a stone (18, 5, D:1) a rat corpse (skeletalised by now) (20, -43, D:1) a +0 dagger (21, -12, D:1) a +2 dagger of electrocution (21, -10, D:1) a potion of degeneration a scroll of blinking (23, -13, D:1) 4 large rocks (25, -32, D:1) a +0 short sword 3 stones (26, -32, D:1) a +0 whip 3 stones (34, -34, D:1) a +0 short sword (39, -40, D:1) a +0 club a stone (44, -16, D:1) a +0 helmet (46, -40, D:1) 4 stones (60, -51, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (1, -3, D:2) a throwing net (6, -5, D:2) a +0 dagger of protection (still there?) a goblin corpse (still there?)