qw Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (16, 5, D:1) a +0 dagger (17, 18, D:1) a +0 dagger (32, -3, D:1) a +0 club (32, 23, D:1) a scroll of blinking a +0 leather armour (34, -8, D:1) a +0 dagger a +0 dagger (38, 4, D:1) a +0 dagger (41, 28, D:1) a +0 ring mail (52, 15, D:1) a +0 ring mail (59, -2, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Meisch's Antique Armour Emporium a +0 helmet (108 gold) a +2 helmet (396 gold) a +0 pair of boots (108 gold) +2 gold dragon scales (2208 gold) a +4 plate armour of poison resistance (1128 gold) a +0 barding (552 gold) a +0 leather armour (48 gold) a +3 ring mail of fire resistance (624 gold) a +0 leather armour (48 gold) (11, -28, D:2) a +0 leather armour (14, -29, D:2) the +2 short sword of the Eleven Nights {spect, +Blink} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. +Blink: It lets you blink. (20, -26, D:2) a +0 dagger (22, -4, D:2) a +0 dagger (24, -34, D:2) a +0 dagger (29, 7, D:2) a +0 dagger (34, -28, D:2) a +0 dagger (34, -22, D:2) 3 poisoned darts (42, -8, D:2) a staff of earth (46, -21, D:2) a +0 club (46, 12, D:2) a +0 leather armour (52, -35, D:2) a +0 leather armour (55, 14, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Weheiclu's Distillery a potion of heal wounds (60 gold) a potion of ambrosia (96 gold) a potion of brilliance (48 gold) 2 potions of flight (72 gold) a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) a potion of magic (96 gold) (0, 0, D:3) a +0 dagger (11, 8, D:3) a +0 hat (17, -21, D:3) a +0 dagger (18, -22, D:3) a +0 robe a +0 dagger (18, -21, D:3) a +0 scale mail a +0 short sword (19, -22, D:3) 7 stones a +0 leather armour a +0 club a +0 dagger (20, 24, D:3) a +0 robe (23, 23, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (28, -21, D:3) a +0 vorpal hand axe (28, 8, D:3) a +0 dagger (35, 3, D:3) a +0 sling (36, -36, D:3) a +0 club a goblin corpse (36, 6, D:3) a +2 hand axe of draining a +0 leather armour (41, -7, D:3) a +0 spear (60, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a quokka corpse (0, 2, D:4) a +0 whip (1, 0, D:4) a +0 hand axe (8, 6, D:4) a +0 robe