qw Level 1 of the Dungeon (0, 15, D:1) a +0 club (0, 21, D:1) a +0 dagger (3, 17, D:1) a +0 dagger (4, 4, D:1) an orb of light (5, 2, D:1) a +0 club 2 stones (23, 16, D:1) a scroll of blinking (30, -2, D:1) a book of Debilitation (32, 6, D:1) 3 stones a +0 short sword (33, 14, D:1) a book of Rime (34, 2, D:1) 5 stones (39, 10, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 17, D:2) 3 stones (7, 19, D:2) a +0 short sword of protection (8, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -8, D:2) a +0 robe (10, 4, D:2) a +0 club (11, 2, D:2) a +0 club 5 stones (23, -9, D:2) a +0 falchion (25, 30, D:2) a +0 robe (27, -3, D:2) a +0 sling (28, -4, D:2) a +0 robe (30, -5, D:2) 5 stones (32, 12, D:2) a +0 club (40, -3, D:2) 5 stones (40, 1, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a potion of curing (3, -9, D:3) 14 gold pieces (8, 2, D:3) an adder corpse (9, 8, D:3) a staff of fire (29, 1, D:3) 4 stones (29, 9, D:3) a book of Blood (31, -4, D:3) a stone (33, 0, D:3) a +0 club