qw Level 1 of the Dungeon (0, 0, D:1) a scroll of vulnerability (2, 6, D:1) a scroll of blinking (3, 21, D:1) a +0 pair of boots (3, 36, D:1) 3 stones (7, 6, D:1) a +0 club 2 stones (12, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 3, D:1) 7 stones (17, 26, D:1) 7 stones (27, 31, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (32, 12, D:1) a +0 hand axe (32, 24, D:1) a +0 leather armour (33, 37, D:1) a frilled lizard corpse (skeletalised by now) (34, 40, D:1) a +0 rapier (37, 6, D:1) a +0 long sword (38, 17, D:1) a staff of conjuration (40, 17, D:1) a bat corpse (skeletalised by now) (41, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 18, D:2) an amulet of magic regeneration an adder corpse (4, 20, D:2) a +0 whip a kobold corpse (5, 20, D:2) a bat corpse (7, 11, D:2) an Everburning Encyclopedia (8, 14, D:2) a book of Debilitation a ball python corpse (8, 16, D:2) a giant cockroach corpse (11, 23, D:2) a scroll of identify (12, 16, D:2) a +0 mace