qw Level 1 of the Dungeon (1, 1, D:1) a book of Winter (15, 1, D:1) a +0 dagger (15, 16, D:1) a +0 spear (30, 7, D:1) a +0 short sword 2 stones (38, 27, D:1) a +0 club a +0 hand axe (40, 30, D:1) a +0 short sword 2 stones (41, 13, D:1) a +0 dagger (46, 1, D:1) a +0 dagger (55, 0, D:1) a +0 ring mail (55, 1, D:1) a +0 ring mail (55, 6, D:1) a scroll of blinking a +0 leather armour (60, 0, D:1) a +0 club Level 2 of the Dungeon (1, 1, D:2) a +0 leather armour a +0 club (10, -1, D:2) a +0 dagger of venom a +0 club (11, 13, D:2) a +0 hand axe (12, 0, D:2) a +0 club (13, -4, D:2) 4 stones (13, 1, D:2) a +0 club a +0 club a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +4 dagger of holy wrath (14, 1, D:2) a +0 dagger (15, 1, D:2) a +0 dagger a +0 sling (15, 6, D:2) a +0 dagger (18, -20, D:2) a scroll of vulnerability (19, 24, D:2) a +0 rapier (23, -1, D:2) a scroll of vulnerability (25, -2, D:2) a stone a +0 club (34, 12, D:2) the +7 sling "Otafargh" {vorpal, MP+9 Int+4} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). (36, 21, D:2) 4 large rocks (47, -9, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 1, D:3) 4 stones (1, -3, D:3) a ball python corpse (skeletalised by now) (3, -5, D:3) a +0 dagger (7, -7, D:3) 4 stones (8, 8, D:3) a +0 club a scroll of blinking (10, -23, D:3) a +0 sling (20, -22, D:3) a +0 dagger (20, -5, D:3) a potion of degeneration (25, -13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (12, -8, D:4) a +0 whip a +0 war axe an orc skeleton (13, -7, D:4) a +0 hand axe an orc skeleton