qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 7, D:1) 2 stones (3, -4, D:1) 5 stones (5, -27, D:1) a +0 ring mail (7, 0, D:1) a +0 dagger (12, 12, D:1) a +0 club (17, 12, D:1) 4 stones (28, -11, D:1) a scroll of blinking (28, -7, D:1) a +0 dagger (31, -7, D:1) a +0 dagger (42, 19, D:1) a +0 club (43, -5, D:1) 4 stones (50, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (11, 1, D:2) 6 stones (15, 7, D:2) a +0 club (20, 2, D:2) a +0 dagger (25, -4, D:2) a +0 spectral hand axe (26, 9, D:2) a +0 club (26, 10, D:2) a book of Rime (27, 9, D:2) a +0 dagger (29, 21, D:2) a +0 ring mail (31, 10, D:2) a +0 dagger (32, -11, D:2) Great Wizards, Vol. II Level 3 of the Dungeon (0, 0, D:3) a javelin (1, 4, D:3) a javelin (2, 7, D:3) a +0 club a +0 chain mail an orc corpse (2, 8, D:3) a +0 club a +0 ring mail an orc corpse (41, 8, D:3) 5 stones (42, -9, D:3) a +0 dagger (44, 32, D:3) a rat corpse (45, 19, D:3) a jackal corpse (skeletalised by now) (46, 18, D:3) a jackal corpse (skeletalised by now) (47, 19, D:3) a jackal corpse (skeletalised by now) (55, -10, D:3) a +0 club (55, -1, D:3) a giant cockroach corpse