qw Level 1 of the Dungeon (0, 0, D:1) a scroll of blinking a ring of magical power an amulet of magic regeneration a +0 ring mail a +0 leather armour (3, 7, D:1) 3 stones (10, -5, D:1) a book of Weapons (18, 20, D:1) a +0 club (25, 3, D:1) a book of Blood (47, 31, D:1) a +0 short sword (48, 7, D:1) 6 stones (50, 4, D:1) a +0 whip (50, 20, D:1) a +0 dagger (52, 2, D:1) a +0 dagger (58, 23, D:1) a +0 robe (63, 17, D:1) a +0 club 3 stones (64, 13, D:1) a +3 sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a book of Alchemy (3, -19, D:2) a ring of magical power (7, -21, D:2) a +0 whip (15, 11, D:2) a +0 whip (16, -14, D:2) a +0 dagger of venom (18, 16, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, 16, D:2) a bat corpse (skeletalised by now) (36, -13, D:2) a +0 spear a +0 sling (37, -18, D:2) a worm corpse