qw Level 1 of the Dungeon (3, 3, D:1) a +0 robe (14, -9, D:1) a +0 spear (17, -4, D:1) a ring of flight a +0 leather armour (21, -6, D:1) a +0 short sword (25, -6, D:1) a book of Displacement (28, 34, D:1) a +0 quarterstaff (30, -7, D:1) 7 stones (30, 16, D:1) a scroll of blinking (39, 10, D:1) a +0 club (40, 24, D:1) a +0 leather armour (42, 21, D:1) a +0 chain mail (42, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -21, D:2) a book of Necromancy (5, -31, D:2) a +0 short sword a kobold corpse a jackal corpse (6, -31, D:2) a hound corpse (6, -30, D:2) a jackal corpse (8, -35, D:2) a scroll of identify (13, -3, D:2) 7 stones (32, -10, D:2) a +0 club (36, -12, D:2) a +0 mace (43, -9, D:2) an adder corpse (skeletalised by now)