qw Level 1 of the Dungeon (2, -9, D:1) a +0 dagger (4, 23, D:1) a +0 long sword (6, -1, D:1) 5 stones (10, 12, D:1) a +0 dagger (12, 12, D:1) 5 stones (20, 8, D:1) a +0 dagger (20, 16, D:1) a +0 short sword (36, 15, D:1) a book of Changes (41, -21, D:1) a +0 dagger (45, -19, D:1) a +0 sling (45, -14, D:1) a Trismegistus Codex (48, 29, D:1) a dart slug corpse (51, 22, D:1) a scroll of blinking a +0 leather armour (58, 30, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant armour (3, -1, D:2) the +9 spear of Light {spect, Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). (4, 3, D:2) a scroll of magic mapping (5, -4, D:2) a scroll of enchant weapon (13, 5, D:2) a giant cockroach corpse