qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 4, D:1) a +0 leather armour (15, 10, D:1) a potion of ambrosia a scroll of blinking (19, 11, D:1) a +0 dagger (22, 10, D:1) a +0 leather armour (32, 18, D:1) 6 stones Level 2 of the Dungeon [Shop] Duvir's Antique Weapon Emporium a +3 glaive of venom (570 gold) a +0 rapier (92 gold) a +0 short sword (69 gold) the +4 rapier of the Howling Gods {vorpal, Fragile Str+4} (823 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Fragile: It will be destroyed if unequipped. a +2 lajatang of electrocution (1138 gold) a +0 trident (80 gold) a +0 falchion (69 gold) a +0 dagger (46 gold) (0, 0, D:2) a +0 short sword (4, 19, D:2) a throwing net (14, -5, D:2) a +0 hand axe (39, 24, D:2) 6 stones (39, 25, D:2) a +0 club (45, 13, D:2) a +0 short sword (51, 35, D:2) a +0 club (53, 21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (21, -4, D:3) a +0 club (22, -8, D:3) a +0 club a goblin corpse (25, -22, D:3) 2 stones a +0 short sword (25, -18, D:3) a +0 short sword a jackal corpse (skeletalised by now) (26, -18, D:3) a +0 club 7 poisoned darts a bat corpse (skeletalised by now) (26, -17, D:3) a book of Vapours (26, -3, D:3) a rat skeleton (28, 2, D:3) a +0 dagger a goblin corpse