qw Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (17, -18, D:1) a +0 dagger (18, -2, D:1) a +0 dagger (20, -17, D:1) a +0 dagger (21, -21, D:1) a +0 sling (21, -18, D:1) a +0 spear (24, 18, D:1) 5 stones (25, -19, D:1) a +0 leather armour (25, -6, D:1) a scroll of blinking (31, -5, D:1) an orb of energy (34, -16, D:1) a +0 leather armour (34, 10, D:1) a +0 dagger (37, -12, D:1) a +0 dagger (46, 17, D:1) Great Wizards, Vol. VII (55, -11, D:1) a +0 dagger (61, 9, D:1) a +0 hand axe (62, 5, D:1) a +0 dagger (64, -21, D:1) 5 stones (64, -10, D:1) a +0 short sword Level 2 of the Dungeon (3, 50, D:2) a scroll of noise (8, -2, D:2) a +0 club (9, 36, D:2) a +0 short sword (20, 55, D:2) a +0 robe (36, 10, D:2) 4 stones (39, 32, D:2) 5 stones (43, 8, D:2) 2 stones (45, 38, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (11, 2, D:3) a book of Armaments (16, 4, D:3) a +0 long sword (20, 9, D:3) a +2 helmet (32, 30, D:3) a +0 whip (37, 27, D:3) a +0 leather armour