qw Level 1 of the Dungeon (1, 4, D:1) a book of Party Tricks (2, 2, D:1) a +0 leather armour (7, 19, D:1) a book of the Hunter (12, 17, D:1) 4 stones (15, -13, D:1) a +0 hand axe (15, 2, D:1) a +0 leather armour (16, 14, D:1) a +0 dagger (26, -10, D:1) a scroll of blinking a +0 leather armour (31, 1, D:1) a +0 leather armour (44, -22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an orb of guile (3, 14, D:2) a book of Geomancy (7, 13, D:2) a +0 ring mail (12, 6, D:2) a +0 club (32, 32, D:2) a +0 robe (33, 39, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 sling (4, 7, D:3) a +0 hand axe (5, -16, D:3) a +0 mace (23, -29, D:3) a scroll of vulnerability (30, -20, D:3) a wand of flame (24) (30, -19, D:3) a +0 dagger a +0 animal skin a +0 helmet (30, -17, D:3) a +0 dagger (31, -19, D:3) a +0 club a +0 club a +0 dagger (40, -3, D:3) a scroll of fog (44, -15, D:3) a +4 whip a +0 leather armour (50, -28, D:3) a book of Lightning (56, -28, D:3) a +0 flail (56, -23, D:3) a +0 short sword (56, -8, D:3) a worm corpse