qw Level 1 of the Dungeon (4, -13, D:1) a +0 club (13, 18, D:1) a +0 ring mail (17, 9, D:1) a +0 club (18, -12, D:1) a +0 spear (37, 18, D:1) 4 datura-tipped darts (43, 21, D:1) a scroll of blinking a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (1, -1, D:2) a book of Displacement (2, 29, D:2) a wand of quicksilver (8) (19, 19, D:2) a +0 ring mail a +0 short sword (21, 13, D:2) a +0 helmet of intelligence (29, 19, D:2) a +0 dagger (44, 5, D:2) a +0 leather armour (52, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion of freezing (1, 1, D:3) a +0 dagger a +0 club a +0 scale mail a +0 club (8, 49, D:3) a +0 leather armour (9, 40, D:3) a +0 club (10, 34, D:3) a +0 helmet (12, 11, D:3) a +0 pair of boots (27, 1, D:3) a scroll of blinking a +0 flail (32, 2, D:3) a +0 club a +0 scale mail (32, 36, D:3) a +0 spear (35, 15, D:3) a +0 hand axe (35, 16, D:3) a +0 mace (36, 45, D:3) a +0 short sword (43, 13, D:3) a +0 trident a +0 leather armour (46, 41, D:3) a potion of attraction a potion of ambrosia Level 4 of the Dungeon (0, 0, D:4) a potion of invisibility a +6 ring of intelligence (1, 40, D:4) a +0 club (4, 36, D:4) 3 stones (6, 17, D:4) 5 stones (9, 3, D:4) a +0 rapier (12, 29, D:4) a +0 sling a +0 club (29, 10, D:4) a +0 quarterstaff (31, 29, D:4) a +0 whip (33, 17, D:4) a +0 dagger a +1 robe of willpower (34, 18, D:4) a +0 mace a +0 hand axe (37, 22, D:4) a +0 club (39, 54, D:4) 5 atropa-tipped darts (42, 9, D:4) a +0 leather armour (42, 59, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 16 gold pieces (6, -3, D:5) a wand of quicksilver (6) (6, 1, D:5) a +1 vorpal war axe (still there?) a gnoll corpse (still there?) (6, 2, D:5) a scorpion corpse (15, 12, D:5) a scroll of blinking (16, 4, D:5) 12 gold pieces (17, 3, D:5) a wand of iceblast (3) (18, 2, D:5) 19 gold pieces (19, -2, D:5) the +0 dagger "Tirch" {venom, Drain rF+ Will+++ Int+3} It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. (21, 2, D:5) a +0 dagger (21, 9, D:5) a potion of ambrosia