qw Level 1 of the Dungeon (0, 0, D:1) a scroll of blinking a +0 leather armour (7, 27, D:1) a +0 dagger (9, 36, D:1) a +0 short sword (14, 37, D:1) a +0 dagger (27, 43, D:1) 4 stones (28, 13, D:1) 2 poisoned darts (30, 40, D:1) a book of Vapours (31, 36, D:1) a +0 dagger (38, 8, D:1) 2 stones (56, 22, D:1) a +0 club (57, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage the +1 leather armour of Time Monsters {rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. (0, 6, D:2) a +0 dagger a +0 leather armour (0, 7, D:2) a book of Conjurations (2, 0, D:2) a +0 club (5, 23, D:2) a +0 club (7, 11, D:2) a +0 dagger (11, 22, D:2) a +0 robe (11, 39, D:2) a +0 dagger (15, 12, D:2) 5 stones (22, 20, D:2) 4 stones (22, 45, D:2) a ring of willpower (23, 44, D:2) a +0 whip (24, 18, D:2) a +0 club (24, 23, D:2) a +0 mace (24, 41, D:2) a +0 club a +0 whip (24, 42, D:2) a +0 whip a +0 whip (36, 41, D:2) a scarf of invisibility (39, 34, D:2) a +0 helmet (42, 20, D:2) a +0 dagger (42, 30, D:2) a +0 spear (52, 10, D:2) a +0 pair of boots (53, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (4, -26, D:3) a +0 robe (7, -26, D:3) a +0 trident (12, -14, D:3) 7 stones (12, -9, D:3) a +0 hand axe an orc skeleton (16, -6, D:3) a rat skeleton (16, 6, D:3) a +0 dagger (18, -3, D:3) a frilled lizard skeleton (22, 2, D:3) a book of Frost (27, -28, D:3) a +0 leather armour (30, -15, D:3) a +0 mace (41, -14, D:3) a +0 sling