qw Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (7, -33, D:1) a +0 dagger 4 stones (13, -11, D:1) a +0 dagger (18, -37, D:1) a +0 club (22, -14, D:1) 5 stones (23, -4, D:1) a +0 ring mail (26, -41, D:1) 5 stones (47, -7, D:1) a +1 dagger of venom (48, 11, D:1) a scroll of blinking a +0 hand axe a +0 leather armour (50, -22, D:1) a +0 leather armour (51, 9, D:1) a staff of poison Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 13, D:2) a bat corpse (skeletalised by now) (7, -14, D:2) a frilled lizard corpse (skeletalised by now) (22, 1, D:2) a book of Rime (29, -18, D:2) a +0 club a +0 sling (30, -1, D:2) a bat corpse (33, 16, D:2) a +0 club (33, 25, D:2) 2 stones (45, -9, D:2) a +0 sling (50, -5, D:2) a +0 club (55, -2, D:2) a +0 short sword (55, 14, D:2) 5 stones (60, -20, D:2) a potion of magic a potion of flight a potion of ambrosia Level 3 of the Dungeon (0, 0, D:3) a +0 whip a gnoll corpse (1, 1, D:3) a +0 halberd (9, 2, D:3) a +0 vorpal war axe (18, 2, D:3) a ball python corpse (21, 2, D:3) a +0 rapier (22, 0, D:3) 6 stones (22, 3, D:3) a +0 sling (24, 13, D:3) a +0 club a goblin corpse