qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -6, D:1) a book of the Hunter (22, 8, D:1) 5 stones (42, 15, D:1) 6 stones (46, -30, D:1) a scroll of blinking a scroll of magic mapping a +0 leather armour (58, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (4, -51, D:2) a +0 dagger a stone (12, -3, D:2) a +0 trident (26, -36, D:2) a +0 leather armour (39, -26, D:2) a +0 dagger 4 stones (40, -16, D:2) a +0 club (46, 7, D:2) a +0 hand axe (47, -20, D:2) the +2 spear of Cothrecwa {vamp, rElec rC+ Dex+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. (47, -15, D:2) a +0 club 2 stones (48, -3, D:2) a quokka corpse (skeletalised by now) (49, -39, D:2) a book of Burglary (49, -18, D:2) a +0 club (54, 9, D:2) a +0 club (58, -39, D:2) a +0 club (58, -20, D:2) 7 stones (58, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 hand axe (11, -4, D:3) a ball python corpse (20, -1, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (11, -1, D:4) a +0 scale mail (13, -4, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 whip an orc corpse (13, -3, D:4) a +0 mace a +0 scale mail an orc corpse (21, -11, D:4) a ring of poison resistance (24, -7, D:4) a +0 dagger a +0 robe (25, 0, D:4) a quokka corpse