qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour a +0 mace (8, -10, D:1) a +0 club (8, -9, D:1) a +0 club 4 stones (9, -21, D:1) 8 stones (13, -29, D:1) 7 stones (19, -18, D:1) 2 poisoned darts (29, 0, D:1) 5 stones (36, -35, D:1) a +0 short sword a stone (37, -1, D:1) a +0 club (40, -30, D:1) 4 curare-tipped darts (57, -17, D:1) a scroll of blinking (60, -32, D:1) a +0 dagger (62, -30, D:1) a +0 ring mail (63, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Burglary (6, -28, D:2) a frilled lizard corpse (skeletalised by now) (8, -34, D:2) a ball python corpse (skeletalised by now) (13, -3, D:2) a +0 chain mail (16, -39, D:2) a +0 club a kobold corpse (skeletalised by now) (17, -8, D:2) 5 stones (21, -3, D:2) a +0 ring mail (27, -5, D:2) a scroll of vulnerability (30, -13, D:2) 6 stones (37, -23, D:2) 2 poisoned darts (38, 0, D:2) a book of Debilitation (43, -37, D:2) 4 stones (44, -12, D:2) a +0 club (48, -33, D:2) a +0 chain mail (48, -30, D:2) a +0 dagger (55, -1, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a book of Callings