qw Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, -3, D:1) a +0 sling (7, -6, D:1) 3 stones (16, -11, D:1) a +0 sling (24, -11, D:1) 3 stones (26, -11, D:1) 8 stones (29, 3, D:1) a +0 short sword (31, 28, D:1) a +0 dagger (40, 28, D:1) a potion of attraction a scroll of blinking Level 2 of the Dungeon [Shop] Sixkillu's Weapon Emporium a +1 antimagic flail (245 gold) a +0 dagger (28 gold) 5 poisoned darts (28 gold) the +8 mithril axe "Arga" {speed, Will+} (904 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. a +0 short sword (42 gold) the +4 arbalest of Summer {speed, rC+} (665 gold) Attacks with this weapon are significantly faster. rC: It protects you from cold. a +0 short sword (42 gold) (0, 0, D:2) a potion of degeneration a +0 leather armour (7, -11, D:2) 4 stones (11, 6, D:2) a +0 sling (19, -7, D:2) a +0 short sword (24, -30, D:2) a +2 barding of stealth (31, -27, D:2) a book of Geomancy (32, -10, D:2) a +0 whip (43, -20, D:2) a +0 club (47, -3, D:2) a +0 club (48, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling (2, -1, D:3) a +0 whip (14, -2, D:3) a rat corpse (33, 4, D:3) a +0 dagger (41, 7, D:3) 3 poisoned darts (42, -32, D:3) a +0 club (45, -32, D:3) a +1 helmet