qw Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (2, 2, D:1) a +0 robe (10, 2, D:1) a +0 whip (13, -11, D:1) a scroll of blinking a +0 leather armour (20, -5, D:1) a book of Spectacle (24, 22, D:1) 7 stones (25, -8, D:1) a +0 club (29, -9, D:1) a +0 club (30, -9, D:1) 8 stones (33, 27, D:1) a +0 club (33, 28, D:1) a +0 club a +0 club (39, -10, D:1) a +0 club (43, 13, D:1) a +0 club 5 stones a +0 short sword of holy wrath Level 2 of the Dungeon (0, 0, D:2) the +5 hammer of Bojew {spect, Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). (unseen) (3, -21, D:2) a +0 leather armour (12, -12, D:2) a +2 dagger of flaming a +1 sling of flaming (20, -5, D:2) a +0 ring mail (22, -5, D:2) a +0 dagger a +0 leather armour (31, -30, D:2) a +0 robe (35, -14, D:2) a +0 sling (47, -36, D:2) 2 atropa-tipped darts (50, -9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a scroll of immolation (2, 0, D:3) a hobgoblin corpse (3, -11, D:3) a rat corpse (skeletalised by now) (9, -31, D:3) a ball python corpse (skeletalised by now) (10, -33, D:3) a +0 club (11, -10, D:3) a +0 chain mail (16, 8, D:3) a +0 club (17, -18, D:3) 12 gold pieces (17, -17, D:3) 6 gold pieces (19, -12, D:3) a +6 ring of dexterity (20, -20, D:3) 7 stones (20, -12, D:3) a +0 mace (20, -11, D:3) a +0 flail (25, -31, D:3) a hound corpse (25, 6, D:3) a +0 club 4 stones (37, 8, D:3) a +0 hand axe a +0 scale mail a +0 falchion a +0 hand axe (40, -30, D:3) a +0 dagger (41, -3, D:3) a +0 scale mail (43, -28, D:3) a +0 dagger 2 poisoned darts (48, 7, D:3) a +0 whip (49, 9, D:3) a +0 dagger (51, -1, D:3) a +0 ring mail (52, -4, D:3) a +0 scale mail (53, 0, D:3) a +0 leather armour