qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, -4, D:1) a scroll of blinking (25, 18, D:1) a +0 leather armour (37, -9, D:1) a book of Callings (50, -16, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (3, 10, D:2) a +0 club (5, 11, D:2) a +0 club (8, -6, D:2) a +0 hand axe a +0 whip a +0 ring mail a +0 club (8, -1, D:2) a +0 dagger a +0 robe (8, 6, D:2) a +0 club (11, 13, D:2) 5 stones (16, 3, D:2) Great Wizards, Vol. VII (28, 5, D:2) a potion of brilliance a scroll of immolation a potion of attraction a +0 scale mail (29, -8, D:2) 4 stones (32, 11, D:2) a +0 quarterstaff (47, 22, D:2) 4 stones (49, 19, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 4 stones (0, 12, D:3) a +0 dagger of venom (3, 9, D:3) 4 stones (7, 23, D:3) an adder corpse (skeletalised by now) (10, 28, D:3) a +0 club a goblin corpse (skeletalised by now) (12, 12, D:3) a potion of attraction (18, 18, D:3) a frilled lizard corpse (skeletalised by now) (19, 2, D:3) a Trismegistus Codex (29, 5, D:3) a +0 club (29, 25, D:3) 4 stones (31, 11, D:3) a +0 robe (32, 31, D:3) a staff of cold (35, -7, D:3) a scroll of poison (44, 7, D:3) a +0 club 2 stones