qw Level 1 of the Dungeon [Shop] Tus Ixun's Weapon Emporium a +0 short sword (36 gold) a +0 short sword (36 gold) 4 stones (4 gold) the +1 lajatang of Ximiring {vorpal, *Rage +Blink rPois rC+++} (943 gold) It inflicts extra damage upon your enemies. rC: It renders you almost immune to cold. rPois: It protects you from poison. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). the +7 mace of Variability {chain chaos} (720 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a +0 sling (18 gold) 6 poisoned darts (28 gold) 5 silver boomerangs (90 gold) [Shop] Xout's Jewellery Shop a +4 ring of protection (360 gold) a +6 ring of strength (360 gold) a ring of resist corrosion (200 gold) a ring of positive energy (200 gold) an amulet of magic regeneration (300 gold) a +6 ring of strength (360 gold) a ring of protection from cold (250 gold) a ring of magical power (200 gold) (1, -28, D:1) a potion of attraction a scroll of blinking (5, -2, D:1) a +0 dagger (11, 2, D:1) a +0 trident (13, -31, D:1) a +0 club (13, -18, D:1) a +0 short sword (17, -32, D:1) a +0 dagger (17, -2, D:1) a +0 barding (21, -16, D:1) a +0 leather armour (23, -5, D:1) a +0 ring mail a +0 leather armour (30, -9, D:1) a +0 trident (39, -18, D:1) a +0 club 5 stones (40, -16, D:1) a scroll of blinking (41, -16, D:1) a +0 pair of boots (41, -4, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a potion of ambrosia (2, 8, D:2) a +0 ring mail (3, 30, D:2) a +0 dagger (11, 23, D:2) a +3 falchion (13, 0, D:2) a +0 short sword (15, -8, D:2) a +0 club (15, 16, D:2) a +0 club (16, 20, D:2) 5 stones (18, 6, D:2) a +0 scale mail (49, 8, D:2) a +0 sling (58, 39, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -9, D:3) a wand of mindburst (11) a +0 ring mail (12, 12, D:3) a +0 scale mail (16, 31, D:3) a +1 dagger of speed a +0 robe (22, 11, D:3) a +0 whip (22, 17, D:3) a wand of polymorph (8) (23, 22, D:3) a scroll of torment (35, 18, D:3) 5 stones (47, 9, D:3) a +0 dagger (49, -5, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (0, 15, D:4) a +0 club a +0 leather armour (1, 16, D:4) a howler monkey corpse (2, 4, D:4) a +0 club (10, -17, D:4) 6 stones (18, -26, D:4) a +0 trident