qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (16, -2, D:1) 2 scrolls of blinking (17, 18, D:1) a potion of attraction a scroll of blinking a +0 leather armour (19, 7, D:1) a +0 dagger (22, -4, D:1) a +0 dagger (29, -1, D:1) a +0 robe (36, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 1, D:2) a +0 dagger (0, 3, D:2) 4 poisoned darts (1, 1, D:2) 6 gold pieces (1, 2, D:2) a potion of mutation (2, 1, D:2) a gold piece (2, 2, D:2) a +0 dagger (3, -5, D:2) an adder corpse (3, 3, D:2) a +0 scale mail (5, 0, D:2) a +0 club (15, 16, D:2) a scroll of vulnerability (16, 17, D:2) a +0 club the human skeleton of Terence (17, 26, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now)