qw Level 1 of the Dungeon (12, -4, D:1) a book of Changes (14, -19, D:1) 6 stones (19, -33, D:1) 5 stones (27, -27, D:1) a +0 dagger (30, -7, D:1) a +0 club (35, -7, D:1) 5 stones (37, -8, D:1) a +0 chain mail (38, -7, D:1) a +0 robe (43, -28, D:1) a +0 spear (48, -3, D:1) a +0 spear (49, -25, D:1) a +0 dagger (50, -26, D:1) a +0 dagger a stone (53, -2, D:1) a +0 dagger (61, -34, D:1) a potion of flight a scroll of blinking an orb of mayhem a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -22, D:2) 2 scrolls of magic mapping a +6 ring of intelligence (5, 17, D:2) a +0 spear (8, -29, D:2) a +0 short sword (18, -7, D:2) a +0 dagger (18, 12, D:2) a Young Poisoner's Handbook (19, -7, D:2) a staff of poison (20, -28, D:2) a +0 sling (22, -17, D:2) a +0 chain mail (24, -19, D:2) 2 scrolls of immolation an amulet of faith (30, -11, D:2) 6 atropa-tipped darts (48, -23, D:2) a book of Burglary (52, -17, D:2) a +0 club (64, -17, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +1 helmet (2, 0, D:3) a +0 dagger a +2 robe of fire resistance (16, 11, D:3) 7 stones (18, 3, D:3) a +0 robe (30, -5, D:3) a +0 short sword (31, -8, D:3) 6 stones (37, 16, D:3) a +0 dagger (40, 22, D:3) a +0 flail a +0 mace an orc skeleton (41, 22, D:3) a +0 leather armour a +0 flail an orc skeleton (43, -2, D:3) the +3 hammer of Blood-Lust {pain, rElec rF+ Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). rF: It protects you from fire. rElec: It insulates you from electricity. (unseen) (52, 12, D:3) a +0 chain mail