qw Level 1 of the Dungeon (6, -34, D:1) a scroll of blinking (6, -26, D:1) a scroll of magic mapping (6, -25, D:1) a scroll of noise (6, -24, D:1) a +0 trident (6, -14, D:1) a +0 dagger (7, -26, D:1) a +6 ring of dexterity (7, -25, D:1) 18 gold pieces (7, -24, D:1) a potion of brilliance (8, -26, D:1) the Unrestrained Analects (8, -25, D:1) a scroll of magic mapping (8, -24, D:1) a +0 ring mail (12, -11, D:1) a +0 club (14, -45, D:1) a +0 short sword 2 stones (14, -26, D:1) a +0 robe (32, -10, D:1) a +0 robe (38, -9, D:1) 2 atropa-tipped darts (49, -42, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -12, D:2) a rat corpse (8, -10, D:2) a +0 pair of boots (11, -42, D:2) 4 stones (12, -29, D:2) a hobgoblin corpse (skeletalised by now) (13, -3, D:2) 3 javelins (15, -21, D:2) a rat corpse (17, -6, D:2) 2 stones (21, -13, D:2) 5 stones (24, -3, D:2) a +0 dagger (25, -23, D:2) a +0 club a quokka corpse (25, -21, D:2) a +0 dagger a +0 sling (27, -42, D:2) a scroll of blinking (30, -35, D:2) a ball python corpse (37, -2, D:2) a +0 short sword 5 stones