qw Level 1 of the Dungeon (0, 0, D:1) a +2 falchion of electrocution (7, 20, D:1) a book of Displacement (17, -6, D:1) 2 stones (21, 18, D:1) a +1 dagger of draining (26, -10, D:1) a +0 rapier (28, 30, D:1) 4 stones a +0 dagger (29, 26, D:1) a potion of flight a potion of attraction a potion of berserk rage (36, 24, D:1) a scroll of blinking a +0 leather armour (54, 0, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, -31, D:2) a ball python corpse (skeletalised by now) (18, -41, D:2) a +0 dagger (21, -4, D:2) a +0 robe a +0 dagger (26, -45, D:2) a +0 spear (37, 7, D:2) a rat corpse (skeletalised by now) (38, 17, D:2) a hobgoblin corpse (40, 15, D:2) a +0 spear a +0 halberd a gnoll corpse (40, 16, D:2) a +0 flail (47, -25, D:2) a +0 dagger (47, -24, D:2) a +0 hand axe