qw Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (6, -1, D:1) a +0 club (28, 49, D:1) a +0 sling (29, -5, D:1) a book of Displacement (31, 22, D:1) a scroll of blinking (32, 30, D:1) a +0 dagger (38, 38, D:1) a +0 club (50, 9, D:1) a +0 club (55, 38, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (0, 2, D:2) a +0 club a +0 club a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 dagger (0, 37, D:2) 2 potions of lignification a potion of degeneration a +2 leather armour of poison resistance the +0 robe of a bailey {rN+ Regen+ Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. a +0 leather armour (21, 17, D:2) a scroll of blinking (21, 26, D:2) 8 stones (25, 5, D:2) 7 stones (28, 7, D:2) a staff of earth (34, 25, D:2) a stone (40, 9, D:2) 6 stones (47, 28, D:2) a throwing net (51, 19, D:2) 4 stones (52, 16, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a stone (1, 1, D:3) 5 stones (4, -4, D:3) a +0 dagger a +0 leather armour (4, -3, D:3) a +0 dagger a +0 ring mail an orc corpse