qw Level 1 of the Dungeon [Shop] Xozifebb's General Store a +0 helmet (49 gold) a scroll of teleportation (33 gold) a staff of death (275 gold) 5 stones (5 gold) a +0 whip (27 gold) a scroll of magic mapping (82 gold) (0, 0, D:1) 5 poisoned darts (7, 0, D:1) 4 stones (8, -10, D:1) a ball python corpse (skeletalised by now) (21, 9, D:1) a scroll of blinking a +0 ring mail a +0 leather armour (26, 6, D:1) a +0 short sword 3 stones (30, 12, D:1) 6 poisoned darts (31, 8, D:1) a +0 robe (32, -16, D:1) 3 stones (34, 8, D:1) a +0 dagger a throwing net (46, -7, D:1) a +0 dagger (48, -20, D:1) a +0 dagger 3 stones (51, -14, D:1) a +0 dagger Level 2 of the Dungeon (6, 11, D:2) a +0 dagger (10, 6, D:2) a +0 sling (12, 5, D:2) a +0 leather armour (16, 18, D:2) a +0 short sword a kobold corpse (27, 3, D:2) a rat corpse (28, -3, D:2) 4 stones (32, 28, D:2) a +0 short sword 3 stones (32, 29, D:2) the +7 falchion of Bile {flame, rElec rF+ Dex-3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-3). rF: It protects you from fire. rElec: It insulates you from electricity. (34, 19, D:2) 4 stones (38, 20, D:2) a frilled lizard corpse