qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -20, D:1) 2 stones (14, -2, D:1) 7 stones (18, -8, D:1) 4 stones (19, -5, D:1) a +0 dagger of protection (21, -15, D:1) a scroll of blinking (29, -11, D:1) a +0 club a +0 club (29, 16, D:1) 5 stones (31, -16, D:1) a +0 leather armour (36, 11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 15, D:2) a +0 dagger a +0 robe a +0 short sword (10, 16, D:2) a +0 dagger (11, 28, D:2) a +0 dagger (13, -3, D:2) 3 stones (17, 27, D:2) a +0 dagger (23, 28, D:2) a +0 club (24, -4, D:2) a +0 hammer (25, -3, D:2) a +0 hammer (25, 6, D:2) a +0 hand axe (25, 31, D:2) a +0 club (28, -5, D:2) an amulet of faith a scroll of magic mapping (30, -6, D:2) a +0 hammer (30, -4, D:2) a +0 vorpal hammer (unseen) (31, -4, D:2) a +0 hammer (32, -6, D:2) the +6 hammer of the Quick God {distort, rN+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rN: It protects you from negative energy. (unseen) (35, 10, D:2) a +0 dagger 4 stones (39, 5, D:2) a +0 whip (49, 41, D:2) a staff of fire (51, 31, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 5 stones a +0 dagger (0, 7, D:3) 7 stones (23, 6, D:3) a +0 halberd (24, 6, D:3) a +0 mace of protection a +0 halberd of venom (28, -4, D:3) a +0 spear (31, -14, D:3) a +0 leather armour (32, 23, D:3) a +0 shortbow (48, -19, D:3) a book of the Senses (50, 31, D:3) a +0 club (58, -14, D:3) 5 stones a +4 dagger of venom Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 0, D:4) 8 gold pieces (7, -7, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (9, -6, D:4) 5 stones (12, 23, D:4) an adder corpse (skeletalised by now) (19, 11, D:4) a hound corpse (skeletalised by now) (21, -9, D:4) 4 datura-tipped darts (28, 8, D:4) a +0 dagger