qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -11, D:1) 4 stones (13, -12, D:1) a +0 sling (17, 24, D:1) 2 stones (20, -8, D:1) a +0 dagger (23, 36, D:1) a scroll of blinking 2 scrolls of immolation (25, -4, D:1) a +0 short sword 4 stones (26, -5, D:1) a +0 dagger (27, -4, D:1) a +0 short sword (27, -1, D:1) a +0 ring mail (40, 4, D:1) a +0 leather armour (40, 5, D:1) 7 stones (41, -4, D:1) a +0 sling (41, 25, D:1) a +0 dagger 4 stones (44, 19, D:1) 7 stones (45, 7, D:1) a +0 dagger (45, 8, D:1) 2 poisoned darts (62, 31, D:1) 2 stones (64, 24, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Jysym's Weapon Shoppe a +0 long sword (49 gold) a +3 dire flail of holy wrath (338 gold) a +0 short sword (42 gold) the +8 hand axe "Fomo" {freeze, Str+3} (821 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). a +0 hand axe (42 gold) a +0 sling (21 gold) a +4 hand axe of freezing (383 gold) a +0 spear (42 gold) a +1 vorpal quarterstaff (182 gold) (0, 0, D:2) a +0 club (3, -15, D:2) a +0 dagger (5, 12, D:2) a +0 scale mail (7, 22, D:2) a +0 dagger (10, -21, D:2) 8 stones (10, 20, D:2) a +0 spear (11, 0, D:2) 6 stones (21, -13, D:2) 2 poisoned darts (32, 26, D:2) a +0 hand axe (35, -8, D:2) the +1 dagger "Impbane" {freeze, rElec} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. (36, 6, D:2) a +0 whip (47, -12, D:2) a +0 short sword (52, 24, D:2) a jackal skeleton (56, 36, D:2) a scroll of noise a scroll of vulnerability a ring of protection from cold (57, 24, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (2, -3, D:3) the -1 hat of the Tundras {rC++} rC: It greatly protects you from cold. (unseen) (3, -7, D:3) a +0 dagger a +0 robe (4, -6, D:3) a +0 trident (5, -18, D:3) a worm corpse