qw Level 1 of the Dungeon [Shop] Zeub's Distillery a potion of haste (100 gold) 2 potions of might (80 gold) a potion of haste (100 gold) a potion of curing (30 gold) 2 potions of cancellation (160 gold) a potion of resistance (100 gold) a potion of heal wounds (50 gold) a potion of might (40 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) (0, 0, D:1) a +0 spear (3, 13, D:1) a scroll of blinking (25, 13, D:1) a +1 dagger of venom (29, 9, D:1) a +0 dagger (41, 12, D:1) 6 stones (50, 30, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Ergheimee's General Store a wand of roots (4) (124 gold) a scroll of noise (13 gold) the Compilation of Wicked Rituals (442 gold) Spells Type Level a - Simulacrum Ice/Necromancy 6 b - Death's Door Necromancy 9 a potion of magic (104 gold) a scroll of vulnerability (52 gold) a +0 whip (32 gold) a piece from Xom's chessboard (15/15) (260 gold) (0, 0, D:2) a potion of invisibility a +0 leather armour (0, 47, D:2) a +0 dagger 4 stones (3, 56, D:2) a +0 robe (6, 49, D:2) a +0 short sword (21, 54, D:2) a +0 short sword (21, 56, D:2) a +0 sling (25, 18, D:2) a +0 dagger a +0 robe (39, 24, D:2) a +0 whip (43, 48, D:2) a book of Misfortune (45, 33, D:2) 2 stones (45, 40, D:2) 5 stones (45, 63, D:2) a +0 hand axe (46, 56, D:2) a +0 whip a +0 ring mail (52, 21, D:2) a +0 scimitar Level 3 of the Dungeon (0, 0, D:3) a scroll of blinking (2, 1, D:3) a +0 club (12, -8, D:3) a +0 short sword an orc corpse (12, -7, D:3) 14 gold pieces (18, 34, D:3) a +0 ring mail (21, 33, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (23, 29, D:3) a +0 pair of boots (33, 26, D:3) a +0 ring mail (36, 34, D:3) a +0 dagger a +0 dagger