qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 7, D:1) a +0 whip (17, -11, D:1) a scroll of blinking a scroll of poison (18, -17, D:1) a +0 whip 2 stones (19, -30, D:1) a There-And-Back Book (26, -28, D:1) 5 poisoned darts (29, -25, D:1) a +0 whip (29, 4, D:1) a +0 short sword 5 stones (29, 18, D:1) a +0 dagger (32, -8, D:1) 3 poisoned darts (33, -14, D:1) a +0 whip (35, -13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a book of Blood (4, -6, D:2) 6 poisoned darts (10, -1, D:2) a +0 dagger (23, -1, D:2) a +0 club a +0 dagger (30, -3, D:2) a +0 leather armour (36, 8, D:2) a +0 short sword (46, 10, D:2) a +0 leather armour (48, 16, D:2) a +0 robe (56, 20, D:2) a potion of flight Level 3 of the Dungeon [Shop] Aloedwism's Assorted Antiques a scroll of fear (116 gold) the +7 great mace "Firestarter" {inner flame, rF++} (2064 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 battleaxe (188 gold) a potion of might (116 gold) a +0 scale mail (116 gold) the +5 sword of Power {vorpal} (2320 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. a +0 scale mail (116 gold) (4, -4, D:3) 2 stones (15, 8, D:3) a +0 dagger a stone (48, 29, D:3) a +0 whip 4 stones (53, 3, D:3) a +0 short sword 5 stones (64, 29, D:3) a +0 short sword 4 poisoned darts (71, 24, D:3) a potion of ambrosia a +0 ring mail Level 4 of the Dungeon (3, 7, D:4) a +0 robe (3, 24, D:4) a +0 chain mail a +0 whip (7, 7, D:4) 2 stones (9, 6, D:4) a +0 dagger (10, 17, D:4) a +0 flail (12, 15, D:4) a +0 flail (16, -13, D:4) a +0 hand axe (17, -14, D:4) a +0 club (17, -11, D:4) a +0 dagger (18, -16, D:4) 2 stones (20, 20, D:4) a +0 barding (21, 18, D:4) a scroll of blinking (29, -7, D:4) a +0 flail of protection (33, -6, D:4) 6 poisoned darts (39, -13, D:4) a +0 sling (39, -11, D:4) a +0 dagger (39, -5, D:4) a +0 leather armour a +0 hand axe a +0 club (41, -17, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a scroll of blinking (8, -5, D:5) the +2 robe of Green Beauty {Drain rElec Dex+6} Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (9, 8, D:5) a +1 hand axe (10, 2, D:5) a +0 club (10, 8, D:5) a +0 dagger a +0 robe (21, -33, D:5) a +0 ring mail (23, 14, D:5) a +0 barding (26, 12, D:5) a +0 robe (26, 13, D:5) 8 gold pieces (28, 20, D:5) a +0 robe (29, -11, D:5) a scroll of fear (46, 2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a book of the Hunter (4, 1, D:6) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (15, -26, D:6) a +0 robe (16, 2, D:6) a +0 mace (17, -26, D:6) a potion of brilliance (20, -6, D:6) a +0 mace a +0 dagger a +0 scale mail (21, -6, D:6) a +0 club a +0 leather armour a +0 club (24, -24, D:6) a scroll of poison (31, -3, D:6) a book of Party Tricks (32, -13, D:6) a +0 mace Level 9 of the Dungeon (0, 0, D:9) 10 gold pieces (0, 1, D:9) 6 gold pieces (1, -1, D:9) 16 gold pieces (1, 0, D:9) 11 gold pieces (1, 2, D:9) 9 gold pieces (1, 3, D:9) 14 gold pieces (2, 3, D:9) 8 gold pieces (3, -1, D:9) 18 gold pieces (4, 2, D:9) 10 gold pieces (4, 3, D:9) 13 gold pieces