qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (4, 1, D:1) a scroll of blinking (5, -9, D:1) a +0 leather armour (8, 3, D:1) a +0 dagger (9, 3, D:1) a +0 dagger (9, 12, D:1) a staff of air (10, -27, D:1) 6 stones (15, -4, D:1) a ring of magical power (15, 23, D:1) a +0 dagger (21, -19, D:1) a +0 hand axe (34, 25, D:1) a +0 club 2 stones (36, -9, D:1) 2 stones (44, 18, D:1) a +0 club (45, 2, D:1) a +0 dagger (53, 2, D:1) a +0 dagger (57, 19, D:1) a +0 club Level 2 of the Dungeon (3, 3, D:2) a quokka corpse (skeletalised by now) (4, -13, D:2) a +0 helmet (4, -12, D:2) 3 scrolls of blinking (7, 5, D:2) a jackal corpse (10, 11, D:2) a +0 hand axe (11, -6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (11, 10, D:2) a +0 quarterstaff (12, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, 8, D:2) a +0 robe (19, -5, D:2) a +0 short sword (21, -9, D:2) a +0 spear a +0 dagger (22, -7, D:2) a +0 club a +0 ring mail a rat corpse (skeletalised by now) (23, -9, D:2) a +0 mace (23, -8, D:2) a +0 whip (24, -9, D:2) a +0 club an orc skeleton