Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 18123496393706681073 42 qw the Chopper (level 3, -1/21 HPs) Began as a Tengu Warper on Aug 28, 2022. Slain by a worm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:09 (2187 turns). qw the Chopper (Tengu Warper) Turns: 2187, Time: 00:00:10 Health: -1/21 AC: 5 Str: 13 XL: 3 Next: 54% Magic: 7/7 EV: 11 Int: 13 God: Gold: 82 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . SeeInvis . Y - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 ring mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 2.0 Fighting + Level 4.2 Axes - Level 1.0 Throwing - Level 1.1 Armour - Level 2.1 Dodging - Level 2.0 Spellcasting - Level 2.4 Translocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 30% 2 Gell's Gravitas Tloc 7% N/A 52% 3 Lesser Beckoning Tloc 7% N/A 52% 3 Teleport Other Tloc 7% N/A 52% 3 Manifold Assault Tloc 7% N/A 99% 5 Inventory: Hand Weapons j - a +0 whip Y - a +2 hand axe (weapon) Armour a - a +0 scale mail h - a +0 ring mail (worn) Jewellery c - a +6 ring of dexterity Scrolls g - a scroll of identify Potions b - a potion of attraction {unknown} d - a potion of curing f - a potion of resistance i - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Message History You barely miss the quokka. You claw the quokka. You kill the quokka! You start resting. HP restored. c - a +6 ring of dexterity Sigmund and a worm come into view. Found 2 potions of resistance. Sigmund shouts! A rat comes into view. 2177 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. Sigmund is nearby! Sigmund barely misses you. You closely miss Sigmund. You claw Sigmund. You peck Sigmund, but do no damage. Your punch misses Sigmund. Sigmund is lightly wounded. Sigmund hits you but does no damage. You closely miss Sigmund. You claw Sigmund, but do no damage. Sigmund is lightly wounded. You hit the rat. You kill the rat! You hit Sigmund. Your kick misses Sigmund. Your peck misses Sigmund. Sigmund is moderately wounded. You barely miss the worm. Sigmund hits you with a +0 scythe. The worm barely misses you. You hit Sigmund but do no damage. Sigmund is moderately wounded. You hit the worm but do no damage. Sigmund gestures at you while chanting. The puff of flame hits you! You hit Sigmund but do no damage. You claw Sigmund! Sigmund is heavily wounded. You hit the worm. Sigmund barely misses you. The worm closely misses you. You hit Sigmund but do no damage. Your kick misses Sigmund. Your peck misses Sigmund. Sigmund is heavily wounded. You hit the worm. Sigmund hits you with a +0 scythe. The worm bites you. You die... ...........# ......####.# ......# ......####.##### ..!.... ......##.......# .....# .......###.....# .....# .###...# #.....##.....## .'.##..###.###..#....... .#..#........#..#w.....# .##.#...#.##.#..@@...... .##.....#.##....#####.## #####...........# ##.##...##### #.####.# #.# #.# #.# .# #.# # #.# You could see Sigmund and a worm. Vanquished Creatures A worm (D:2) A dart slug (D:2) An orc (D:2) A ball python (D:1) 5 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 7 jackals (D:2) 2 quokkas 2 bats 2 frilled lizards (D:2) 4 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Tengu Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 0 | D:1 | 0 ||| qw: Version: 0.1-a-89-g26bdef1 0 | D:1 | 0 ||| qw: Game counter: 3340 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 257 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 293 | D:1 | Reached skill level 3 in Axes 493 | D:1 | Found a faded altar of an unknown god. 812 | D:1 | 812 ||| DROPPING amulet of magic regeneration. 813 | D:1 | 813 ||| READING scroll labelled QUICHEONOH. 814 | D:1 | 814 ||| READING 2 scrolls labelled BUPUIT ZUTUDEM. 815 | D:1 | 815 ||| READING scroll of enchant weapon. 815 | D:1 | 815 ||| ENCHANTING +1 hand axe. 816 | D:1 | 816 ||| READING scroll labelled DEIBAOLIHEU. 817 | D:1 | 817 ||| DROPPING scroll of blinking. 869 | D:2 | 869 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1340 | D:2 | 1340 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1342 | D:2 | 1342 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1344 | D:2 | 1344 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1446 | D:2 | 1446 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1453 | D:2 | 1453 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1454 | D:2 | 1454 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1460 | D:2 | Reached XP level 3. HP: 19/21 MP: 7/7 1530 | D:2 | 1530 ||| DROPPING +0 club. 1637 | D:2 | Reached skill level 4 in Axes 1645 | D:2 | 1645 ||| FLEEEEING. 1646 | D:2 | 1646 ||| FLEEEEING. 1647 | D:2 | 1647 ||| FLEEEEING. 1648 | D:2 | 1648 ||| FLEEEEING. 1649 | D:2 | 1649 ||| FLEEEEING. 1650 | D:2 | 1650 ||| FLEEEEING. 1652 | D:2 | 1652 ||| FLEEEEING. 1653 | D:2 | 1653 ||| FLEEEEING. 1654 | D:2 | 1654 ||| FLEEEEING. 1655 | D:2 | 1655 ||| FLEEEEING. 1656 | D:2 | 1656 ||| FLEEEEING. 1657 | D:2 | 1657 ||| FLEEEEING. 1658 | D:2 | 1658 ||| FLEEEEING. 1659 | D:2 | 1659 ||| FLEEEEING. 1660 | D:2 | 1660 ||| FLEEEEING. 1661 | D:2 | 1661 ||| FLEEEEING. 1662 | D:2 | 1662 ||| FLEEEEING. 1664 | D:2 | 1664 ||| FLEEEEING. 1665 | D:2 | 1665 ||| FLEEEEING. 1666 | D:2 | 1666 ||| FLEEEEING. 1667 | D:2 | 1667 ||| FLEEEEING. 1668 | D:2 | 1668 ||| FLEEEEING. 1669 | D:2 | 1669 ||| FLEEEEING. 1670 | D:2 | 1670 ||| FLEEEEING. 1671 | D:2 | 1671 ||| FLEEEEING. 1672 | D:2 | 1672 ||| FLEEEEING. 1673 | D:2 | 1673 ||| FLEEEEING. 1674 | D:2 | 1674 ||| FLEEEEING. 1675 | D:2 | 1675 ||| FLEEEEING. 1676 | D:2 | 1676 ||| FLEEEEING. 1677 | D:2 | 1677 ||| FLEEEEING. 1678 | D:2 | 1678 ||| FLEEEEING. 1679 | D:2 | 1679 ||| FLEEEEING. 1680 | D:2 | 1680 ||| FLEEEEING. 1681 | D:2 | 1681 ||| FLEEEEING. 1682 | D:2 | 1682 ||| FLEEEEING. 1683 | D:2 | 1683 ||| FLEEEEING. 1684 | D:2 | 1684 ||| FLEEEEING. 1686 | D:2 | 1686 ||| FLEEEEING. 1687 | D:2 | 1687 ||| FLEEEEING. 1688 | D:2 | 1688 ||| STAIRDANCE 1761 | D:1 | 1761 ||| UPGRADING to +0 ring mail. 1771 | D:1 | 1771 ||| DROPPING +0 leather armour. 1772 | D:1 | 1772 ||| READING scroll labelled AMOACW SAOSK. 1773 | D:1 | 1773 ||| READING 3 scrolls of identify. 1773 | D:1 | 1773 ||| IDENTIFYING yellow potion 1774 | D:1 | 1774 ||| READING 2 scrolls of identify. 1774 | D:1 | 1774 ||| IDENTIFYING glowing emerald potion 2176 | D:3 | Noticed Sigmund 2177 | D:3 | 2177 ||| Stepping ~*~*~tactically~*~*~ (hiding). 2187 | D:3 | HP: 5/21 [Sigmund/+0 scythe (5)] 2187 | D:3 | Slain by a worm Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, shapermc_ecumenical_altar_gd D:2: layout_basic D:3: wad_crossroads, layout_basic, minmay_starry_boxes, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.2 Fighting | | 2.0 Throwing | | 1.0 Armour | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Translocations | | 2.4 Action || total -------------------------++------- Melee: Hand axe || 62 Kick || 14 Peck || 11 Punch || 1 Throw: Boomerang || 30 Use: Scroll || 7 Armor: Leather armour || 8 Ring mail || 3 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 39 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------