qw Level 1 of the Dungeon [Shop] Pimilisi's Antique Weapon Boutique a +0 hand axe (87 gold) a +2 mace of venom (452 gold) a +1 trident of protection (324 gold) a +0 war axe (101 gold) a +0 sling (43 gold) a +0 dagger (58 gold) a +0 mace (87 gold) the +10 hand axe of Karma {flame, Fly rC+++ Dex-2 Stlth+} (2844 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-2). rC: It renders you almost immune to cold. Fly: It grants you flight. Stlth: It makes you more stealthy. a +0 short sword (87 gold) (0, 0, D:1) a book of the Hunter (0, 5, D:1) 5 stones (0, 13, D:1) a +0 hand axe (6, 15, D:1) a +0 short sword (15, 2, D:1) a +0 short sword (19, 38, D:1) a +0 dagger a +0 short sword (24, 0, D:1) a +0 whip (26, -9, D:1) a +0 dagger (39, 6, D:1) a scroll of blinking (48, -7, D:1) a +0 leather armour (50, 7, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (1, 0, D:2) a dart slug corpse